You’ll have main quests as well so ideally you’ll just be completing the form quests as you go about doing the other ones and advancing your adventure. Gain enough experience to gain a level and you’ll unlock new abilities and new forms. They’ll be simple things like using a specific skill on enemies a certain amount of times and upon completing the quest you’ll get some experience for that form. You unlock a new form, in this case a rat, and gain new quests related to that form. This is the key mechanic for Nobody Saves the World. As you’re given the tutorial for the controls you complete enough quests to unlock the ability to turn into a rat. You’re told to talk to Nostramagus the powerful wizard as he’ll know how to help you but he’s not at his house, instead all you can find is his wand and a note asking for aid. You have amnesia and a vacant look in the holes where your eyes should be. You wake up in a shack as a naked nobody. Instead you walk around a top down world which looks similar to an older Zelda title but with a focus on combat rather than puzzles. It’s quite a departure from those games with their Metroidvania level layouts, technical platforming and combat. Apin PS5 / Reviews tagged 2d / experience / guacamelee! / humour / nobody saves the world / quests / top down / transform by Garethįrom the makers of the excellent Guacamelee! games, Drinkbox Studios, comes Nobody Saves the World on PS5.
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